The higher the danger level is, the more the difficulty rises (more and stronger dinosaurs). While playing a mission, you can get to every zone. Each zone has a color that represents how dangerous it is in there. I mentioned the open-world before, now let’s get to i.: There is one big map divided into five or six zones. Using it will get you new syringes, grenades, etc. Replenishment is infinite and gets airdropped. You can choose three of several things like ammo packs, grenades, replenishment, syringes, and more. To get full health you need to use syringes. You can’t change your loadout throughout a mission which means, you can’t change weapons like in L4D. The first one you can use every few seconds (like a dash), the second one is your main ability and needs more time to recharge (i.e. There are big camps where you can respawn all the time and small camps, which you have to find before respawning there. If you die, you can respawn after twenty-five seconds at a nearby camp. You are on your own, which results in a higher difficulty since the missions are made for three people and the game will not scale its difficulty. If you play SOLO, you don’t get AI Teammates like in L4D. You also don’t have voice or text chat within the game and your group can consist of three instead of four players. While L4D’s missions are usually in small areas, SE’s missions are within an open-world map with many different side-missions you can do before, after, or during a mission. The only similarities between SE and L4D are that there are guns, hordes of enemies and that it’s team-based. Since most people are probably looking for a Left 4 Dead Clone I will compare SE to L4D in the following paragraph. It’s entirely PVE with dinosaurs instead of zombies (like many similar games in the genre). Second Extinction is a team-based co-op FPS.
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